In Witch's Shop, the player unpacks moving boxes and decorates three spaces: the shop, the living quarters in the attic, and the storefront. We aimed for a dark but cozy atmosphere, with cute, creepy and witchy items to decorate with. This prototype was made by a team of five with one week of planning and four weeks of production at the Pelifarmi-training in Oulu.
My responsibility was to plan, model, texture, and implement the assets for the attic. (I also made the particle effects and music.)
Created in 2025 using Unity, Blender, Substance Painter, and Krita.
Published at: https://purjokeitto.itch.io/witchs-shop